Currently 3 fights available.  

Controls: Mouse

Bugs: 2nd fight "giving love" isn't dealing 11 damage.

Eclipse mechanic: Round 1 - Defensive cards gain: -1 shield, +1 damage to next card; Round 2 - Defensive cards gain: -2 shield, +2 damage to next card;  Round 3 - Defensive cards gain: -3 shield, +3 damage to next card, - 1 energy;


Reward mechanic: You can choose a random card at the end of the battle, there is also a button to heal up, but it appears to be bugged, so it doesn't heal and also gives a random card.


Death mechanic: There are 8 starting cards, you may change 1 of them with a card out of your deck you had when you died


Possible player cards:  

Solar defense - Costs (1 - Y) energy, gain (4 - X) shield and give (X) damage to the next card.

Solar slice  - Costs 2 energy, deal 7 damage.

Balance -  Costs 2 energy,  deal 8 damage and (8 - X) shield;

Daybreak - Costs 3 energy, Deal 8 true damage and 4 delayed damage

Proctrastination(incorrect description in-game) - Costs 1 energy,  gain 1 energy, deal 3 true damage, gain 6 shield on next turn.

Bow of restoration -  Costs 1 energy, Deal 5 damage and restore 1 energy.

Shield breaker - Costs 2 energy,  Deal 1 basic damage, Consume own shield to deal X * 2 damage.

Grass shield - Costs (1 - Y) energy, Gain (6 - X) shield and 1 energy;

A-are you sure its a good idea?(it's a card name) - Costs 4 energy, Deal 30 damage, you might need another card to use this.


Enemy Cards:

Mercury: Basic shield - Gains 3 shield on next turn;  

Mercury - Deals 1 damage and deal 5 damage on next turn; 

Shield bash - Deals 3 basic damage, Consumes all shield to deal X damage;


Venus: Giving love(doesn't work correctly) - Deals 11 damage on next turn; 

Bone Shield - Gains 8 shield; 

Bone slash - Deals 5 damage, gains 3 shield next turn;


Earth: Internet insult - Makes opponent feel bad! Also deals 4 true damage;

Bandage - Gains 3 shield and 5 shield on next turn;

There are cool katanas here - Deal 7 damage Gain 7 shield;

Greed - Consumes shield and deals damage equal 2 * X to  shield;

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